Raptivity Simulation TurboPack Released-New immersive learning interactions push eLearning envelope

March 23, 2007 (PRLEAP.COM) Technology News
In another breakthrough addition to its Raptivity product line, Harbinger Knowledge Products today released its brand new Simulation TurboPack. This TurboPack offers higher cognitive level simulations. These include goal-driven guided scenarios, explorative branching simulations, immersive learning situations and more.

“When Raptivity won the eLearning Guild Platinum Award for Simulations, we knew organizations are looking for ways to push the envelope on immersive learning. We’re overjoyed to release the Simulation TurboPack soon after Games and Video TurboPacks,” said Vikas Joshi, Chairman and Managing Director of Harbinger Group. “Based on immersive learning metaphors, the simulation interaction models in these packs place your learner bang in the center of the real-world environment, and are supremely effective.”

The interactions in the Simulation TurboPack are based on adaptive, immersive, and exploratory learning metaphors.

Learners navigate through several real-world challenges responding to questions, situations, and other actions, and learn from the rewards and consequences based on their decisions. All this makes simulations an indispensably robust learning experience.

Another innovative class of simulations included in this pack is interactive whiteboard simulations. Course creators can now bring back that classroom ambience to their eLearning courseware.

“Creating a branching scenario is no easy affair, but it’s unbelievably simple with Raptivity now. A semantic editing view included in the new models simplifies mind-mapping,” added Seema Chaudhary, Director, Business Development. “Raptivity already provides screen simulations and soft-skills simulations in other packs. The Simulation TurboPack rounds out a trainer’s repertoire for learner involvement, knowledge capture, and knowledge transfer.”

About Raptivity

With Raptivity, users can create interactivity rapidly and add it conveniently to their eLearning content. With interactive content, learning experiences become memorable and drop-out levels go down.

Raptivity provides a pre-built library of rapidly-customizable interaction models. These interaction models are based on the best practices in instructional design. Users can customize them to create any number of variations. The content published by Raptivity is a single flash file so it fits right into hundreds of eLearning tools and can be used anywhere. With its patent-pending technology and open architecture, Raptivity is at the forefront of rapid interactivity technology.

Raptivity recently won the eLearning Guild Platinum Award for highest user satisfaction in simulation tools category. Raptivity also won the Gold Award under games tools category.


About Harbinger Knowledge Products

Harbinger Knowledge Products, the creator of Raptivity, specializes in developing highly interactive eLearning content and tools. Recently, TrainingOutsourcing.com recognized Harbinger in global top 20 specialized learning process providers. Harbinger was also short-listed for eLearning Awards 2006 by e.learning age, UK, in the ‘The most innovative new product in e-learning’ category.

For more information on Raptivity, visit www.raptivity.com.

Media Contact:

Seema Chaudhary
Director, Business Development
Tel: 425.861.8400
Fax: 425.671.2641
PO Box 2827, Redmond,
WA 98073
seema@harbingersgroup.com